Aside from newcomer State of Decay and a resurgent Fable III, June’s Most Played list doesn’t hold too many surprises. Total playtime was up 16% over the previous month, however, and MOBAs League of Legends and DOTA 2 both posted significant playtime gains as well.
Note: This list, based on playtime data from Raptr’s 18 million users, includes PC and Xbox 360 games only — Sony and Nintendo don’t let players share gameplay data publicly, so that’s why no The Last of Us or Animal Crossing in the rankings.
The Share number by each game represents that title’s gameplay time as a percentage of the total time spent on the top 1000 games played by Raptr users, and is useful for comparing the relative amount of play time between particular games.
Last month Rift enjoyed a big playtime bump among Raptr members due to a series of Raptr Rewards, but this month Rift’s transition to free to play was a significant factor. While we can’t quantify the F2P-related increase exactly, month over month Rift playtime is up 95%.
The rise and rise of popular free-to-play MOBAs League of Legends and DOTA 2 continued in June, with both posting their largest monthly playtime gains so far this year, up 36% and 45% respectively.
And if you’re wondering how Fable III, a game that came out in 2010, could suddenly catapult up 157 spots — it was a free download for Xbox Live Gold subscribers in the latter half of June.
State of Decay, on the other hand, earned its spot the old-fashioned way — by clearing over 250k copies in its first two days in the Xbox Live Marketplace and 500k in the first week, making it the second-best-XBLA seller after Minecraft. Not a bad debut for developer Undead Labs.
Borderlands 2 may have fallen a few spots this month, but the Tiny Tina’s Assault on Dragon Keep DLC (launched on 6/25) is responsible for the largest playtime bump we’ve seen for the game so far. In the final week of June Borderlands 2 was the sixth most played game on Raptr.
A steady stream of content updates are definitely having a positive impact for Guild Wars 2 over the last three months — the Dragon Bash event and Sky Pirates of Tyria update both launched in June, and playtime was up 64% compared to the game’s low point this year, March.
Rift and Rumble Fighter both enjoyed Reward-related boosts this month, while a free Steam weekend and sale in early June bumped Civilization V up the ranks. In the three weeks post Steam sale Civ gameplay was still about double what it had been before.
F2P MMO Marvel Heroes had a good launch, but by the end of the month it was definitely fading and won’t be in the top 20 next month, barring new content or other events to reignite the community.
XBOX 360 HIGHLIGHTS
Not a lot to report here — aside from Fable III’s rocket up the charts (discussed above), a couple other old-timers got a boost. Call of Duty: Modern Warfare 2 playtime was up 25% month over month…and if you know why, tell us in the comments. And Dark Souls was the XBL Deal of the Week in early June.
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